As a lot of the work I've been doing and will continue to do for this project is design based, I've been generating a lot of concept art as a result. I decided to get a tutorial with Jordan on different ways to use Photoshop and ways of creating character designs. Previously, we've done a lot of work on environments, composition and colour comps, but I specifically wanted to understand how to start drafting up character design on a professional level.
As character design is the aspect of both design and making that I enjoy most, I feel that these lessons will be particularly useful in taking what I enjoy to a professional level, and begin looking into placements or opportunities for.
Above shows some of Jordan's work he drew out while chatting about how silhouettes are a great way to start off a character; this concentrates on the shapes, and important personality traits such how they hold themselves, which can say a lot about a character!
For this we focussed on the owl librarian I've started concentrating on as one of the characters I may potentially take forwards into the making process.
Firstly we experimented with simple silhouettes and brushes, focussing on body shapes. It was also illustrated how photographs and objects can be worked into an image in order to create new and unique concepts.
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