Monday, 6 March 2017
Prometheus Development: FMP
Another character I'd like to develop into such a stage where I could finalise it as a model or sculpture is Prometheus. I've already experimented with this character and its form a little when I tested out the tin foil and chavant process. The left image shows a quick refreshed doodle of the hands and mask, then to the right is a potential design for a maquette featuring a more humanoid appearance. I also moved that cloak back to the shoulders here, as opposed to having the full body masked by it.
Which shape I decide to take forward I'm not so sure yet; neither am I certain whether I should focus on the move-ability of the puppets or the sculpted structure of them instead, but with these two designs, either is possible.
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